#include "ScreenManager.h"

ScreenManager::ScreenManager() 
{
	m_screen = NULL;
}

ScreenManager::~ScreenManager() 
{
	delete m_screen;
	m_screen = NULL;
}

cScreen *ScreenManager::getCurrentScreen() 
{
	return m_screen;
}

void ScreenManager::setScreen(cScreen *screen) 
{
	m_screen = screen;
}